A 3D implementation of Tetris with a simple-reflex agent AI. Features have been added over the last couple years for several courses including Programming Practicum, Computational Worlds, and Graphics. Unfortunately the code has aged in a rather unsightly fashion with numerous hacks and shortcuts to meet deadlines. Even so its a neat little applet.
The view can be controlled with the mouse and numerous display options are available. Controls are as follows:
- Left/Right → Move piece to the left and right.
- Up → Rotate piece clockwise.
- Down → Move down one level.
- Space → Drop piece to the bottom.
- P → Pause/unpause game.